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Opening DAT Files?

1444 Views 11 Replies 3 Participants Last post by  ventur4th
Having a hell of a time with this! I can't look at any maps because they're DAT files and contain only non readable symbols - nothing that even remotely resembles a map.
Does any one know how to open these files to look at the maps, or does this require special software?
Any help is appreciated!
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That 'splains that! Thanks Dfib.
I've got the Tuneboy ordered through the group buy. Can't wait to get started with it!
Download the tuneboy and tuneEdit software and start looking through it.
No joy. Trying to open tunes only results in a message that says "not a valid tune". This is using the downloads from the internet site. Hopefully when the software gets here it will actually work.
If you downloaded the file here. You should notice that the file is zipped and will need to be uncompressed.

If not, try reinstalling the Tuneboy and TuneEdit files and drivers again.
Devious2xs said:
If you downloaded the file here. You should notice that the file is zipped and will need to be uncompressed.

If not, try reinstalling the Tuneboy and TuneEdit files and drivers again.
Make sure when you unzip the tune you download that it extracts to the "tunes" folder in the tuneboy directory...

I had similar issues one day and that was the problem.
I'm pretty good when it comes to wrenching, machine and fab work but the computer skills aren't there yet...
Thanks for your help!
DO NOT extract it to the "Tunes" file in TuneBoy.

Make another folder to put your tunes into. It will not work if added to the "Tunes" folder.
Devious2xs said:
DO NOT extract it to the "Tunes" file in TuneBoy.

Make another folder to put your tunes into. It will not work if added to the "Tunes" folder.
??? Thats were I extracted all mine to and they work fine... Was literally using it 30 minutes ago! ???

To clarify I was talking about extracting the tunexxxx.dat file from the *.zip file and putting the tunexxxx.dat in the tunes folder.

Now I'm a little confused.
This works for the later tune files, but some of the older versions do not load correctly when placed into the original Tunes file. This is why I suggest making a seperate file for them.

I also make a seperate file for tuning sessions so I can save all changes each time I am on the dyno, and still keep them organized.

Trust me, soon you will have a large collection of similar tune names. Keep them organized, or delete the ones you do not need. Or face the chance of putting the wrong tune in than you intended.
OK, it works!
There's a lot to this...It's a great tool.
I can see how one could get the tunes mixed up!
Is there a way to print the screens, or maybe split the screen for comparative purposes?
Thanks again for your help!
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